Category Archives: News

Famicam 64 – 8bit retrogaming pixel art photo app for iOS

Nowadays it’s all about the highest possible resolution and the most realistic 3D graphics.
But there was a time when each single pixel on the screen was important: that was the nostalgic 8-bit era…

Say Hello to Famicam 64: the most realistic and full-featured 8-bit RetroGaming Camera Suite!

With more than 40 real-time filters, adjustable parameters and classic retro palettes from the most iconic computers and game consoles, Famicam 64 allows you to capture the best looking 8-bit pictures ever.

… and it’s not just a simple camera app… It’s a complete 8bit Photo Editing Suite with a set of modules to enhance your photos including:
DRAW: to pixel-sketch on your photo with different colors, effects and retro brushes
TEXT: to add captions with awesome 8-bit and retro fonts
SPRITES: with +350 retro-inspired stickers
FRAMES: to turn your photos in old game covers or an old CRT screen

If you grow up loading games from floppies (or through a tape recorder) and you’re nostalgic for your childhood… or just love the fantastic pixelated aesthetics and colors of the era, this is the app you can’t miss.

Retro-inspired user interface in the Classic yellowed computer plastic
More than 40 non-destructive real-time filters, with fully adjustable custom parameters, inspired by the most iconic retro computers, consoles and games… From “Tennis for Two” oscilloscope experiments and text based adventures to the last home computers and handheld consoles (and much more!).
Drawing module to pixel-sketch your photo with different colors, effects, retro brushes, color selector and picker.
+350 8bit Sprites, divided into categories (emoticons, monsters, weapons, objects, etc.) to enhance your image and create awesome retro-gaming visual stories to share with your friends.
Awesome Custom Frames simulating retro game covers, magazines, floppy, cartridges or CRT screens.
Pixelated and nostalgic fonts and styles to caption your moments
iOS Native Share to instantly send your creation to any app you use (Facebook, WhatsApp, Snapchat, Tumblr and… Wherever else you like!

Be proud of the origins of computing… Get Famicam 64 Today and re-start the 8bit revolution!

Events for Destiny – IOS and Android App just released

Check out the Best companion app for Destiny, Events for Destiny available for iOS and Android.
Some of the features:
Visual Timer   See exactly when an Event might spawn with our Visual Timers.

Vendor Refresh  Check out when the Vendors in the Tower are refreshing their inventories.

Xur in the Tower  Can’t wait to spend your strange coins? We’re also keeping track of Xur!

In your Time Zone! Was that 9AM or 9PM? PDT or EST Timezone? Don’t worry, all the timers are automatically converted in your Time Zone!

Simplified Maps See where the Public Events are happening in our simplified and easy to read maps.

…and it’s FREE


Hardline delayed to 2015

As you may have heard, EA has decided to delay the release of Battlefield Hardline to 2015. Here’s the communication from Electronic Arts

Today we are announcing that Battlefield Hardline will launch in early 2015. Obviously, this is big news, so I’d like to address why we’re making this change.

Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves. Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game. We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you.

This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months.

We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.

Here are a few of the things the new timing will allow us to accomplish:

  1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
  2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.
  3. Stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4 , are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.

We are doing all of this for one reason. Because we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players. We will give you updates on our progress and we’ll regularly share updates along the way via as well as the Battlefield social channels.

In addition to the ongoing development of Hardline, it’s important to note that the DICE teams continue to drive Battlefield 4. We continue to explore new opportunities for improvements and we are still releasing new content, including “Dragon’s Teeth,” the fourth expansion pack that launches worldwide on July 29, and “Final Stand” coming later this year. We remain committed to giving you the best Battlefield 4 experience possible.

Karl Magnus Troedsson DICE VP & Group GM


Dragon’s Teeth Gameplay & Informations

Dragon’s Teeth, the fourth expansion for Battlefield 4 , has finally arrived.

This DLC takes place in cities throughout Asia, and is very focused on  city warfare. The 4 maps in query are Lumphini Garden, Pearl Market, Propaganda and Sunken Dragon, and Dragon’s Teeth additionally features a new mode known as Chain Link. Together with these additions, come 5 new weapons, a brand new gadget and a brand new battle pickup.

Dragon’s Teeth might be out there July 15 to Battlefield 4 Premium subscribers, and two weeks afterward, July 29, to all Battlefield four gamers.

Let’s check gameplay videos and the maps with these videos.


Sunken Dragon

Lumphini Garden


Pearl Market



First Impressions + Gameplay



Chainlink Mode  (Propaganda Map)

Lumphini Garden CTF

Propaganda Conquest


Sunken Dragon

Lumphini Garden


Pearl Market


Chainlink Game Mode

CS5 Sniper Gameplay 


Propaganda – Conquest and Chainlink



Beta Stats

Here some cool stats & infographic regarding the Battlefield Hardline Beta.

  • $9 trillion loot grabbed in Blood Money
  • 12,885,710 vehicles destroyed (about $374 trillion dollars worth of damage based on the average price for a new car in 2013)
  • 1,651,075 Heist break-ins initiated
  • 50 percent break-in success rate
  • 332,091 Police Interrogations


Beta Coming this Fall for PS3, PS4, XBOX One, XBOX 360 and PC

The Battlefield Hardline beta is now officially closed, however Developer Visceral and announced on the Battlefield’s Official Blog that another  beta that will feature more contents will launch this fall on all the platforms.

“The Battlefield Hardline beta was only a small portion of what’s in the complete version,” Papoutsis mentioned. “We’ve loads of new modes within the game that basically play off the cop and criminal theme, in addition to the return of fan-favorites.”

Papoutsis additionally stated that we should expect to hear news concerning the multiplayer mode within the next months, in addition to the single player campaign. Visceral is famous for its work on the Dead Space series, and Papoutsis stated that Battlefield Hardline’s single player campaign will equally engross gamers within the game’s story and world. “We’re doing a little cool new things in how we tell the campaign, much like what you see when watching episodes of your favourite TV shows,” Papoutsis stated. “It’s one thing totally different and we’re fired up about it.”

Responding to critics who say that this 12 months’s Battlefield Hardline appears to be like too iterative, lead multiplayer designer Thad Sesser lately defined the enhancements, tweaks, and additions the studio has made to the Battlefield four system, which makes Battlefield Hardline more than simply an expansion, but of course, it’s better to wait to see the final product.

Battlefield Hardline launches on October 21 for PlayStation 3, PlayStation 4, Xbox 360,Xbox One, and PC.